Two Earths, one war over radianite: explore the Valorant story on a world map, in the agent network and on the timeline – every claim with a source.
Last updated: September 28, 2026

Valorant lore, interactive: two Earths, 29 agents, one war
Valorant lore is scattered across cinematics, voice lines and map details. Here you see it at a glance: all 13 maps on a world map, 29 agents in a relationship network, the timeline from First Light and a quiz to finish.
Valorant lore is set on a near-future Earth where a worldwide flash called First Light gave rise to the wonder substance radianite and to people with hypernatural powers. The secret VALORANT Protocol, founded by Brimstone and Viper, was formed in response. Its biggest threat comes from another world: Omega Earth is gripped by a climate crisis, and its celebrated VALORANT Legion uses the Spike to take radianite from Alpha Earth. Riot never gives calendar years – everything is counted from First Light.
Valorant lore is scattered across cinematics, voice lines, emails and voicemails in the Range, map descriptions and agent trailers. If you just play the game, you usually only catch fragments: a line before the round starts here, a strange detail on a map there. That’s why we pulled everything into one place above – a world map, an agent network, a timeline and a short quiz. Below it, we walk you through the full story, from First Light to the most recent cinematic, and we always separate what Riot has said officially from what comes from the partner wiki.
The “Map” tab shows all 13 maps at their official coordinates, exactly as the loading screen displays them. Maps on Alpha Earth and Omega Earth are color-coded, and you can toggle between the two worlds. On top of that, you’ll find key story locations that don’t have their own map, such as Istanbul or Svalbard. Click any point to see the official map image, its location and a lore fact with its source.
The “Agent Network” tab links all 29 agents through documented relationships: friendship, rivalry, hostility, mentorship, shared history, confirmed partnership and Omega doubles. You can filter by relationship type, and clicking an agent shows their origin, a short bio and every connection with a source. The “Timeline” places events relative to First Light and lists the cinematics with their release dates. Finally, the “Lore Check” mini quiz asks you eight questions to see how much you picked up – and you can share your result afterwards.
Every fact in the tool carries a source label. “Riot official” means it comes straight from playvalorant.com or an official VALORANT channel – for example the agents’ short descriptions, the maps page or news articles. “Riot partner wiki” stands for wiki.playvalorant.com. Worth knowing: according to its own footer, that wiki is not owned and operated by Riot Games but by Weird Gloop. In other words, it’s the official partner wiki, a community wiki run in partnership with Riot. What makes it useful is that it documents Riot’s primary sources: cinematics, voice lines, emails and voicemails from the Range, and agent dossiers. The indicator also tells you which primary source is behind each fact.
Why we’re so strict about this: most details of the Valorant story – real names, agent numbers, relationships, the timeline – are therefore labeled as partner wiki rather than official. They are pieced together from lots of small clues: an email in Brimstone’s office, a voice line between two agents, a locker in the background of a cinematic. We only include what a primary source like that actually backs up, and we deliberately leave out the wiki’s speculation. Wherever something is still open, we mark it as “unresolved.”
VALORANT takes place on a near-future Earth, and Riot deliberately avoids committing to a calendar year. Instead, events are dated relative to First Light: “ten years after First Light,” “eleven years after First Light” and so on. On the partner wiki you’ll see this shortened to “aFL” (after First Light). Any specific years floating around online are unofficial, so we stick to the relative count – and so does our timeline.
At the heart of everything is a substance called radianite. It powers technology and medicine and supplies much of the world’s energy. Almost every conflict in the story revolves around it: a megacorporation holds a de-facto monopoly, a secret society wants to bury all knowledge of it, and a second Earth needs it to survive. The agents you play are caught right in the middle – as members of an organization the public officially knows nothing about.
The VALORANT Protocol is a secret organization formed in response to First Light. Brimstone leads it with the designation VP-01, and Viper, VP-02, is his second-in-command. Anyone who joins gives up their former identity and operates under a callsign. So “Jett,” “Sova” or “Phoenix” are code names, not legal names. Omen also played a central role in the Protocol’s origins, even though he no longer remembers much of that time himself.
Agent numbers follow recruitment order: Brimstone is 01, Viper 02, Omen 03, Killjoy 04 – all the way up to Miks at 30. The headquarters, VPHQ for short, sits on a remote volcanic island with underground facilities: training rooms, living quarters and hangars for VTOL aircraft. Its exact location has never been officially named. For a look at daily life there, watch the WARM UP cinematic, where Killjoy and Raze spend a day off building the training robot “Maxbot,” which the team can only beat by working together.
The most important antagonist in the background isn’t a masked villain but a company. Kingdom is a megacorporation with a de-facto radianite monopoly, and its subsidiaries include K-SEC and Kingdom Defense. On Alpha Earth it’s called Kingdom Corporation; on Omega Earth it’s Kingdom Industries. Wherever Kingdom shows up, trouble follows: in Rabat (Bind), locals push back against a radianite processing facility; in Tokyo (Split), a Kingdom tower dominates the Shinjuku skyline; and in Los Angeles (Sunset), an accident at a secret facility tears a sinkhole into the Boyle Heights neighborhood – with Kingdom covering up the cause.
What’s striking is how many agents have a Kingdom past of their own. Viper was its Chief Scientific Officer, Killjoy ran the R&D division at just 18, Chamber was chief weapons designer, Neon worked for K-SEC, and Brimstone once commanded that very security division. A good share of the Protocol is made up of ex-Kingdom people, which explains some of the tension inside the team – like the unresolved “misunderstanding” between Neon and Chamber from their K-SEC days.
First Light is the big bang of the Valorant story. A sudden flash swept across the entire globe, and power grids went down for hours. When the lights came back on, the world had changed: radianite appeared, and with it people with hypernatural abilities, known as Radiants. Everything that happens afterwards – the founding of the Protocol, the rise of Kingdom, the attacks from Omega Earth – is counted from that moment.
Radianite is the wonder substance that everything revolves around. It powers technology and medicine and covers much of the world’s energy needs. Here’s a neat detail to watch for: processed radianite glows green or orange – green on Alpha Earth, orange on Omega Earth. Tip: keep an eye on that color in the cinematics. It’s a quick hint about which world a character or a device comes from.
But radianite isn’t just a power source – it’s also dangerous. Radianite energy “tore apart” Omen across space-time in Viper’s lab, radianite-related upheaval damaged the monastery on Haven, and Kingdom labs produced radivores – creatures that eat radianite. Gekko freed four of them and is the only human who can communicate with them. Just how dangerous these creatures can be is shown in the UNMADE cinematic, where a radivore bear costs Deadlock her entire team and her arm.
Radiants are people whose hypernatural powers are linked to radianite. A genetic predisposition plays a role, and radiance can run in families. Reyna and her sister Lucia are one example, Yoru is another: he has a samurai ancestor, and his mask comes from his family’s radianite-infused armor, which was found in the Arctic ice – right where Icebox is today.
Not every agent is a Radiant. Brimstone, Viper, Killjoy, Cypher, Sova, Raze, Breach, Chamber, Harbor, Deadlock and Tejo fight with technology, chemistry, training or – in Harbor’s case – an ancient artifact that gives him control over water. KAY/O is a machine, and whether Gekko himself is a Radiant has not been confirmed. You’ll find the full overview in the agent table further down.
Inside the Protocol, Sage runs the Radiant training program. Later, Reyna starts training recruits too – with a completely different philosophy. Sage teaches you to control your emotions; Reyna teaches you to channel them into power. Neon gets both: Sage brought her into the Protocol and mentors her in the training program, while after SHATTERED Reyna trains her and pushes her to take off her “muzzle,” meaning her surge protector.
The biggest twist in the Valorant story is this: there are two Earths. Alpha Earth is home to the Protocol and the world you know from most of the maps. Alongside it exists Omega Earth, a parallel or mirror Earth where doubles of many agents live. It became clear in the DUALITY cinematic, when Phoenix suddenly comes face to face with himself on Bind – and a hunch turns into certainty.
Omega Earth is stuck in a climate and reality-destabilization crisis. Off the coast of Portugal, the Atlantic has risen so high that Lisbon sits under a protective geo-dome – that’s the map Pearl. Around Mont-Saint-Michel, on the other hand, the sea has evaporated and left salt flats where residents mine radianite salt – that’s Corrode. Lisbon’s life support runs on radianite, and that’s exactly what the Omega side takes from Alpha Earth. Killjoy, Neon and Reyna find this out when they cross over for the first time in SHATTERED.
Riot explicitly doesn’t frame the conflict as simple good versus evil. For the “Alpha vs. Omega” event, Riot asked players whether they would fight on the side of VALORANT Protocol or believe Omega’s fight for survival justifies their incursions. The tagline: “The fate of two realities hangs in the balance.” You can read the original text in the official announcement on playvalorant.com.
The device you plant or defuse round after round has lore of its own. The Spike is an Omega invention: Omega Killjoy built it to drain radianite from its surroundings. Alpha Killjoy answered with the Defuser. Our take: every round in which attackers plant the Spike and defenders defuse it is a small version of the bigger story – one side wants to pump radianite out, the other wants to stop exactly that.
Omega’s counterpart to the Protocol is the VALORANT Legion. The key difference: the Legion isn’t secret – it’s publicly celebrated. After saving Lisbon from the rising sea, its agents are seen as heroes. From the Omega public’s point of view, the doubles who set off Spikes in the cinematics aren’t terrorists at all, but saviors. Omega Omen is celebrated as a hero there, too.
The Legion numbers its members independently of the Protocol. One detail in the REVELATION cinematic proves it: Omega Sage’s locker is marked VL-10, while Alpha Sage is 07 in the Protocol. Omega Earth also has ATLAS, a security organization with ties to Kingdom and the Legion. The Protocol first ran into ATLAS soldiers in SHATTERED.
The first known contact between the two Earths went through Kingdom. At the Everett-Linde research facility in New Mexico, Kingdom Corporation and Kingdom Industries worked together on a radianite collider. When it launched, two Chambers – the one from Alpha Earth and the one from Omega Earth – shot the collider down together. The facility was destroyed, and its ruins are now the map Fracture.
Chamber brought the portal schematics with him when he joined the Protocol as agent 18. Killjoy used them to build her own gateway to Omega Earth, but only Neon (agent 19) could supply enough power with her bioelectric abilities. So it took those two new recruits to make it possible for the Protocol to cross over on its own.
Every map in VALORANT sits at a real-world location, and the loading screen gives away the coordinates. Ten of the 13 maps are on Alpha Earth, three are on Omega Earth. The table below shows every location at a glance, and you can click each one on the interactive map above. For a deeper look at every map, check out our overview of all Valorant maps.
| Map | Real-world location | Country | Earth | Coordinates (loading screen) |
|---|---|---|---|---|
| Ascent | Venice (San Marco) | Italy | Alpha | 45°26′15″ N 12°20′09″ E |
| Bind | Rabat | Morocco | Alpha | 34°02′00″ N 6°51′00″ W |
| Haven | Thimphu | Bhutan | Alpha | 27°28′00″ N 89°38′30″ E |
| Split | Tokyo (Shinjuku) | Japan | Alpha | 35°41′23″ N 139°41′32″ E |
| Icebox | Bennett Island (Arctic) | Russia | Alpha | 76°44′00″ N 149°30′00″ E |
| Breeze | Bermuda Triangle | Atlantic Ocean | Alpha | 26°11′06″ N 71°10′31″ W |
| Fracture | Santa Fe County, New Mexico | USA | Alpha | 35°48′18″ N 106°08′19″ W |
| Pearl | Lisbon (geo-dome) | Portugal | Omega | 38°42′43″ N 9°08′27″ W |
| Lotus | City of Flowers, Western Ghats (Karnataka) | India | Omega | 14°07′03″ N 74°53′21″ E |
| Sunset | Los Angeles (Boyle Heights) | USA | Alpha | 34°02′02″ N 118°12′16″ W |
| Abyss | Jan Mayen (Sør-Jan) | Norway | Alpha | 70°50′09″ N 9°00′42″ W |
| Corrode | Mont-Saint-Michel (Normandy) | France | Omega | 48°38′57″ N 1°33′14″ W |
| Summit | Zhangjiajie (Hunan) | China | Alpha | 29°18′52″ N 110°25′09″ E |
The most famous map story belongs to Ascent. Ten years after First Light, a Spike detonated in Venice and ripped an entire district out of the ground. It has floated hundreds of meters in the sky ever since – the most destructive known radianite event on Alpha Earth, which the partner wiki calls the “Rise of Venice.” To see how the floating city plays, head to our Ascent guide.
Bind is set in Rabat, Morocco’s capital, and it’s Cypher’s hometown. A Kingdom radianite processing facility stands there, and the residents are fighting back – Cypher himself resents the corporation for redeveloping his city. Haven is a forgotten monastery in Thimphu, Bhutan, damaged by radianite-related upheaval and used by Kingdom to store radianite. Split shows Shinjuku in Tokyo, where Kingdom has spread through the district and locals are resisting displacement.
Icebox is a secret Kingdom excavation site on Bennett Island in the Arctic. Trapped in the ice is a Japanese warship from the Edo period with samurai armor on board – Yoru’s family history. Breeze lies in the Bermuda Triangle: an island with a radianite mine and a teleporter that KAY/O came through from the future. Fracture is the destroyed Everett-Linde facility in New Mexico, and Sunset is the Boyle Heights neighborhood in Los Angeles with its sinkhole.
The two newest Alpha maps lead deep into the secret-society plot. Abyss is a hidden Scions of Hourglass fortress beneath the Arctic island of Jan Mayen, seized by the Protocol. Summit is in Zhangjiajie, China, and Riot’s map description calls it “home to the most advanced Radiant training academy in all of China.” Sage and Viper hint at a personal history with the place in their voice lines – what exactly lies behind that is still open.
Pearl was the first map set on Omega Earth. Lisbon lies under water there, protected by a dome built with help from the Legion and Kingdom Industries. Look closely and you’ll even spot Omega versions of Reyna and Breach on a mural. For more on the map itself, read our Pearl guide.
Lotus is the “City of Flowers” in the Western Ghats in the Indian state of Karnataka – an ancient multiverse nexus built by the Astral Guardians. On Alpha Earth it’s a ruin; on Omega Earth it’s intact. Activating it could have sent a deadly shockwave to Alpha Earth. Corrode, finally, is officially described by Riot as “A French castle town turned radianite salt mining facility” – Mont-Saint-Michel on Omega Earth, surrounded by salt instead of sea.
Beyond the maps, there are story locations without a map of their own. Fade was captured in Istanbul, and in REVELATION Omega Fade hunts for nexus schematics in an Istanbul nightclub. UNMADE takes place on Svalbard, the Scions base from RECKONING is in Jakarta, and Salvador, Raze’s hometown, is where Killjoy and Raze’s relationship went public. For these places, the map above shows the approximate city center rather than loading-screen coordinates.
Relationships between agents are the part of the lore you hear most often in-game – mostly through voice lines at the start of a round. The table lists all 29 playable agents with their Protocol number and origin. The countries of origin come from Riot’s official agent texts; numbers, Radiant status and Omega versions are partner wiki information.
| No. | Agent | Origin | Radiant | Known Omega version |
|---|---|---|---|---|
| 01 | Brimstone | USA | no | yes |
| 02 | Viper | USA | no | yes |
| 03 | Omen | unknown | yes | yes |
| 04 | Killjoy | Germany | no | yes |
| 05 | Cypher | Morocco | no | yes |
| 06 | Sova | Russia | no | yes |
| 07 | Sage | China | yes | yes |
| 09 | Phoenix | United Kingdom | yes | yes |
| 10 | Jett | South Korea | yes | yes |
| 11 | Reyna | Mexico | yes | yes (mural on Pearl) |
| 12 | Raze | Brazil | no | yes |
| 13 | Breach | Sweden | no | yes |
| 14 | Skye | Australia | yes | no |
| 15 | Yoru | Japan | yes | yes |
| 16 | Astra | Ghana | yes | yes |
| 17 | KAY/O | alternate future | no (machine) | no |
| 18 | Chamber | France | no | yes |
| 19 | Neon | Philippines | yes | no |
| 20 | Fade | Türkiye | yes | yes |
| 21 | Harbor | India | no | yes |
| 22 | Gekko | USA (Los Angeles) | unconfirmed | no |
| 23 | Deadlock | Norway | no | no |
| 24 | Iso | China | yes | no |
| 25 | Clove | Scotland | yes | no |
| 26 | Vyse | unknown | yes | no |
| 27 | Tejo | Colombia | no | yes (mentioned in voice lines) |
| 28 | Waylay | Thailand | yes | no |
| 29 | Veto | Senegal | yes | no |
| 30 | Miks | Croatia | yes | no |
A fun detail: Killjoy is from Germany, and Riot’s official blurb for her opens with “The genius of Germany.” For everything about her as a playable agent, check out our Killjoy page. The network above shows exactly where each agent comes from with a single click.
The foundation of the Protocol is its founding duo, Brimstone and Viper, who share secrets the other agents don’t know. Around them, a dense web of friendships has grown. Phoenix and Jett boost each other’s confidence, Phoenix and KAY/O bicker almost like brothers and call themselves “Team Forge,” and Phoenix plays chess with Cypher. Astra goes out for jollof with him and calls him “Babylon.” Raze and Breach used to sabotage Kingdom facilities together, and Raze even upgraded Breach’s power arms with radianite tech.
Plenty of small details make the team feel alive. Breach and KAY/O play billiards with bets on the line, Breach and Skye train together at the gym, and Skye and Deadlock go hiking. Riot has officially confirmed that Fade spends her free time reading with Omen while he knits. Clove and Fade are part of a tabletop RPG group that also includes Phoenix, Yoru and Gekko, among others. Miks pulls KAY/O into his studio to record the sounds his components make, and he worries that Sage is hitting her limits.
The mentor roles are clearly defined, too. Brimstone is Killjoy’s role model – she built his bracer – while Viper is her scientific mentor and calls her “little mouse.” Cypher is protective of her and calls her “little engineer.” Sage recruited Skye and Neon, Harbor is Gekko’s swimming coach and Brimstone his combat trainer, saved in Gekko’s phone as “Beard Papi.” Tejo is Waylay’s long-time mentor, and Waylay in turn looks after Phoenix’s mental state and tactical training. Omen found Clove in Edinburgh and brought them into the Protocol, and Sova received Deadlock’s distress beacon after UNMADE and apparently brought her onto the team.
Not everyone gets along. Reyna considers Brimstone a hypocrite, and the dislike is mutual. Brimstone hired Chamber but doesn’t trust him, and Chamber is wary of Cypher because Cypher knows too much about his dark past. Sova disapproves of Cypher’s secrecy because he values honesty. Jett objected by email to recruiting Fade – the blackmail hadn’t been forgotten. Deadlock distrusts Gekko’s radivores, and for good reason. Why Reyna hates Killjoy in particular has not been officially explained.
The fiercest feud is between Reyna and KAY/O. In KAY/O’s timeline, he killed Reyna during the Radiant War; now the two reluctantly fight side by side. KAY/O comes from an alternate future in which humans and Radiants are at war. Riot’s official description reads: “KAY/O is a machine of war built for a single purpose: neutralizing radiants.” He carries Brimstone’s bloodied shirt and believes he failed him in that future. For everything about him as a playable agent, see our KAY/O page.
History from before the Protocol still casts a shadow, too. Viper and Sage knew each other beforehand, and Viper resents Sage for a past failure. Omen and Sage also share a complicated history; he warns that her powers disturb the natural balance. Tejo calls Brimstone “cucho” (old man) and still joined at his invitation. According to his voice lines, Veto regrets killing Tejo’s Omega double. You can hear many of these lines yourself in-game. Related reading: our overview of ultimate voice lines.
Hardly any agent is as deeply tied to the core plot as Omen. Before the Protocol, he was an assassin for the Scions of Hourglass, a secret organization that suppresses knowledge of radianite by any means. The Scions sent him after Dr. Sabine Callas – Viper. In her lab, radianite energy struck him, tore him apart across space-time and wiped out almost all of his memories. This was only revealed in the RECKONING cinematic. Iso, another former Scions assassin, was supposed to kill Omen but refused and stayed with the Protocol. Omen’s goal is to reclaim his past – according to his voice lines, he even wants to kill his Omega double to “take his memories.” Read more on our Omen page.
The best-known relationship in the Valorant story isn’t a fan rumor. On vacation in Salvador, Raze gives Killjoy her beanie and the two kiss. Riot officially confirmed it on December 11, 2022 via @PlayVALORANT at the end of a social media takeover – fans know the pairing as “Nanobomb.” Afterwards, Viper lifted the rule that had banned relationships between agents.
Since Riot doesn’t give calendar years, we place every event relative to First Light. For the period after roughly eleven years, even the order isn’t precisely dated – we mark those entries as approximate.
The cinematics are the big chapters of the Valorant story. They contain the events that voice lines, emails and map descriptions refer back to later. The table lists the ten most important lore cinematics with their release dates. Note: except for UNMADE, the dates come from the partner wiki, because Riot’s own pages don’t display a date.
| Date | Cinematic | What happens |
|---|---|---|
| June 2, 2020 | DUELISTS | Phoenix chases Omega Jett through Venice; her Spike lifts a district into the sky (Ascent). |
| January 9, 2021 | RETAKE | Phoenix and Yoru retake a Spike site on Icebox from Omega Jett, Omega Cypher and Omega Viper. |
| May 31, 2021 | DUALITY | Viper, Killjoy and Phoenix stop an Omega Spike on Bind; Phoenix meets his double. |
| January 10, 2022 | WARM UP | A day off at VPHQ: Killjoy and Raze build Maxbot, and the team beats it together. |
| June 20, 2022 | SHATTERED | Killjoy, Neon and Reyna step onto Omega Earth for the first time, on Pearl. |
| January 5, 2023 | REVELATION | Astra and Harbor push toward the nexus in the City of Flowers as the Legion assembles to defend it. |
| June 25, 2023 | UNMADE | A radivore bear breaks free on Svalbard; Deadlock is the sole survivor and sacrifices her arm. |
| January 8, 2024 | RECKONING | Omen, Cypher, Sova, Iso and Viper raid a Scions base; Omen learns he was once sent to kill Viper. |
| June 2, 2025 | WHY WE FIGHT | 5th-anniversary cinematic about Phoenix and his sister Mary (song “EGO” by Qing Madi). |
| January 5, 2026 | WHY WE FIGHT BACK | Omega Viper takes over the Legion and attacks Reyna’s sanctuary in Mexico. |
DUELISTS opened up the world: for the first time, players saw what a Spike can do, and Venice became a floating city. DUALITY then delivered the bombshell of a second Phoenix. The order is interesting: according to the partner wiki, DUALITY takes place just one day after DUELISTS, yet it was released almost a year later – RETAKE even came out before it. So release order isn’t always story order.
SHATTERED flipped the perspective. The Protocol learns that the stolen radianite powers the life support of an entire city on Omega Earth, and that the Legion is treated as a team of heroes there. REVELATION introduced the Astral Guardians’ multiverse theme with the nexus on Lotus, UNMADE showed Deadlock’s backstory, and RECKONING finally solved part of Omen’s mystery. For the game’s fifth birthday, WHY WE FIGHT put Phoenix and his sister Mary in the spotlight.
The latest cinematic, WHY WE FIGHT BACK from January 5, 2026, is the most dramatic yet. Omega Viper takes over leadership of the Legion, Omega Brimstone is deposed, and Omega agents attack an Alpha safe house – Reyna’s sanctuary in Mexico. Alpha and Omega Sova fight each other and wound each other’s eyes. The soundtrack is a reimagining of “Toxic” by KiNG MALA and Audrey Nuna. Important: who dies in WHY WE FIGHT BACK is unresolved. Sources contradict each other on the fate of Alpha Brimstone and Omega Chamber, so we deliberately don’t list any deaths here.
Do the math: Protocol numbers run from 01 (Brimstone) to 30 (Miks), yet there are only 29 playable agents. The reason is a gap between Sage (07) and Phoenix (09). Number 08 belongs to an unknown agent who isn’t in the game. In the WARM UP cinematic, their locker at VPHQ is scratched out and blacked out.
The only solid statement came from Riot’s narrative lead Joe Killeen in a Reddit AMA on June 3, 2021. Agent 08 is “not dead (yet)” and will join “as soon as they get back.” Who Agent 08 is, where they come from, whether they’re a Radiant and why their locker was scratched out is completely unresolved. There are plenty of theories, but none of them is backed up – which is why the tool doesn’t include any.
Our take on what comes next: if the numbering keeps following recruitment order, a new agent would be number 31, not 08. What’s known so far about upcoming agents – and what’s only rumor – is collected on our Agent 31 page. The partner wiki mentions a new agent announced after Champions 2026 in Shanghai; we haven’t been able to verify that officially. As of September 28, 2026, the count therefore still stands at 29 playable agents.
Good lore thrives on open questions, and VALORANT has plenty of them. The following points are not officially settled as of now – so we deliberately list them as “unresolved,” not as facts:
Tip: if someone sells you one of these questions as “confirmed,” check the source. Official statements almost always link to playvalorant.com or a Riot channel – for everything else, stay skeptical.
After a global event called First Light, radianite and people with powers appear. The secret VALORANT Protocol fights doubles from a second Earth who steal radianite to save their own world, which is threatened by a climate crisis.
First Light was a worldwide flash that knocked out power grids for hours. Radianite and Radiants have existed ever since, and every event in the lore is counted relative to it.
That has never been officially set. Riot deliberately dates the story only in years after First Light, such as “ten years after First Light.” Specific years you see online are unofficial.
A parallel world to Alpha Earth with doubles of many agents. It suffers from a climate and reality crisis; its VALORANT Legion is hailed as a team of heroes there and takes radianite from Alpha Earth.
Pearl (Lisbon under a dome), Lotus (the City of Flowers in India) and Corrode (Mont-Saint-Michel). The other ten maps are on Alpha Earth.
Nobody outside Riot knows. Their locker in the WARM UP cinematic is scratched out, and narrative lead Joe Killeen said in 2021 that Agent 08 is “not dead (yet).” Nothing beyond that is confirmed.
Numbers follow recruitment order, and 08 belongs to an unknown, non-playable agent. That’s why Miks is number 30 even though he’s the 29th playable agent.
Yes. Riot confirmed the relationship on December 11, 2022, through the official @PlayVALORANT account. Viper then lifted the rule against relationships between agents.
KAY/O is a war machine from an alternate future in which humans and Radiants fight each other. He traveled back to prevent that war and arrived through the teleporter on Breeze.
No. It’s a partner wiki that, according to its own footer, is run by Weird Gloop rather than Riot. It does document Riot primary sources such as cinematics and voice lines, which is why we use it as a source and label it clearly.