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Valorant Pro Settings Explorer

Want to know which sensitivity, DPI and eDPI the best-known Valorant pros aim with – and what their crosshairs look like? This pro-settings explorer presents publicly shared reference values as a searchable, sortable table. Type a name or a team into the search field, click a column header to sort, and open any row for the copyable crosshair code. Everything runs locally in your browser, without login, without cookies and without anything being saved.

Last updated: October 27, 2026

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This explorer lists publicly shared sensitivity, DPI and eDPI of 27 well-known Valorant pros as a searchable, sortable table – including a copyable crosshair code. New since Champions 2026: erde, Cryocells, Sayonara, trent, tkzin and DaviH. Everything runs locally in your browser, no login.

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Player Team Role Sens DPI eDPI Resolution

All figures are publicly shared reference values (as of October 27, 2026; all profiles checked against ProSettings.net) and can change at any time. Role and agent = most played per VLR.gg over the last 90 days (for inactive players: last role played). Click a row to open the crosshair code.

What the pro-settings explorer shows – and what it doesn't

The explorer above bundles the three metrics that determine the aiming feel in Valorant, for a selection of well-known pros: sensitivity, DPI and eDPI, plus team, role, resolution and the respective crosshair code. You can filter live by name or team, sort every column ascending and descending, and open the copyable crosshair code of each row with a click. That way you find out in seconds who aims especially low, which eDPI is common in the field and what a concrete setup looks like.

It's important to interpret these numbers correctly. They are publicly shared reference values (as of October 27, 2026; all profiles checked against ProSettings.net) that come from streams, interviews and profile pages. Pros keep changing their settings over the course of a season, swap mice, switch roles or adapt to new maps and agents. So view the values as a snapshot and orientation, not as an official, forever-valid truth. The real benefit isn't copying exactly one number, but getting a feel for the sensible corridor that strong players move within.

That's exactly why the explorer always shows the eDPI alongside the raw in-game sens. Because the bare sens alone says almost nothing as long as you don't know the DPI. Only the combination of the two yields a comparable figure – and that comparability is the whole point of such a tool. Anyone who's understood this reads the table not as a ranking but as a map: it shows where the large majority sits and how far individual outliers deviate from it.

Which team a pro currently plays for is shown in our overview of Valorant teams and rosters.

Sensitivity, DPI and eDPI explained simply

DPI is hardware

DPI (dots per inch) is a pure hardware setting of your mouse. It defines how many counts the sensor reports per inch of physical movement. A higher DPI means the same hand movement produces more counts and your character turns further. You set the DPI in your mouse's software, not in Valorant. In the table above you can see that almost all pros stick to a few round values: 400, 800, 1000 or 1600. Very high DPI brings no advantage, it only amplifies sensor noise and makes the cursor jitter on tiny movements.

Sensitivity is the in-game multiplier

Sensitivity is the multiplier inside the game. Valorant takes your mouse's counts and multiplies them by your sens value to calculate a rotation angle. A sensitivity of 0.3 turns the camera only half as far as one of 0.6 for the same mouse movement. Because DPI and sensitivity work together, someone with low DPI and high sens can have exactly the same aiming feel as someone with high DPI and low sens – as long as the product of the two matches.

eDPI is the honest comparison figure

This very product is called eDPI (effective DPI) and results from sensitivity × DPI. The eDPI is the most honest comparison figure between two players because it bundles both adjustment screws into a single number. A player with 800 DPI and sens 0.4 has an eDPI of 320 – exactly like someone with 1600 DPI and sens 0.2. Both move the camera equally far for an identical hand movement. So when you compare the pro settings in the table, the eDPI column is the most meaningful. Sort it ascending once and you'll immediately see how tightly the field sits together: the large majority moves within a clearly defined band, and only a few outliers sit clearly above or below.

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How to find your own sensitivity

The best setting isn't that of a particular pro, but the one that fits your hand, your mousepad and your playstyle. A proven starting point is a rather low eDPI between about 200 and 400. At 800 DPI that roughly corresponds to a sens of 0.25 to 0.5. From there you feel your way in small steps: if you notice you constantly hit the edge of the mousepad when turning around, it was too low. If, on the other hand, you overshoot every headshot, it's too high.

The right order is crucial. First set a fixed DPI – 400 or 800 are solid, widely used values – and afterwards only change the in-game sens. Anyone who adjusts both at once can't cleanly attribute the effect and ends up going in circles. Give each setting at least one to two weeks of serious play before you judge, because a bad day is almost never down to the sens, but to concentration, sleep or positioning. Resist the temptation to twist the sensitivity after every lost round – every change resets your muscle memory.

A practical method for measuring your cm/360 helps with the fine-tuning: place your mouse at the left edge of the mousepad, turn exactly 360 degrees in the game and measure the distance traveled in centimetres. This value is your real turning distance and can be reproduced exactly game after game. If you want it more precise, use our sensitivity converter, which calculates cm/360 and inch/360 directly from DPI and sens and also handles conversion from other games. For a pure comparison of the effective values, it's also worth a look at the eDPI guide, which explains the typical bands in detail.

Converting between games

Many of the pros in the table originally come from CS2, CS:GO or other shooters and carried their aiming feel over. That's exactly what you should do too when you switch. Your sensitivity is largely muscle memory: over hundreds of hours your arm learns which movement produces which rotation angle. If you just enter a round number when switching games, you throw away that learned relationship.

The trick is not to carry over the in-game sens, but the real turning distance. Every engine converts mouse movement into rotation angle differently, so the same sens gives completely different turns in two games. The cross-game figure is cm/360: the distance your mouse has to travel for a full turn. If you keep it constant across all your shooters, every hour – no matter which game – trains the same muscle memory. Because that's error-prone by hand, the Valorant sensitivity converter takes the maths off your hands and instantly gives you the matching Valorant sens for your familiar value from CS2, Apex or Overwatch 2.

Why pro settings are so low

When you sort the eDPI column, a pattern stands out: almost all values are low, many even below 400. That's not a coincidence but a deliberate choice. Valorant is a precision game in which most duels are decided by short, clean flicks and calm tracking at head height. A low sensitivity allows exactly these precise micro-corrections: small tremors of the hand translate into small movements of the crosshair, so you can land cleanly on a head and stay there.

The price for that is a slower turn. Anyone who plays low needs more room on the mousepad and often has to reposition the mouse for wide turns. Pros deliberately accept this disadvantage, because a missed first shot weighs more heavily in Valorant than a slow turn. With a hitbox at the head that decides life and death, every millimetre of precision counts more than speed. That's exactly why the trend has clearly been towards calm, low settings for years – and that's exactly what the table reflects. The few higher values in the field mostly belong to duelists whose aggressive style rewards fast close-range fights and 180-degree turns.

A textbook example of low settings: Champions 2026 MVP erde (LOUD) plays at 800 DPI and 0.2 sensitivity – just 160 eDPI. His full setup including his crosshair code is on our erde crosshair & settings page.

Resolution: why 1920x1080 and alternatives

The resolution column shows the same value for most pros: 1920x1080, Full HD in the 16:9 aspect ratio for short. There's a simple reason. This resolution offers the native, undistorted field of view Valorant is designed for, and runs on almost any hardware with high, stable frame rates. High frame rates are no luxury in a tactical shooter; they reduce input lag and make enemies appear a fraction of a second earlier.

Some players experiment with stretched resolutions like 4:3 or 16:10, because enemy models appear wider there and a weaker graphics card is relieved by the lower pixel count. That's a matter of taste and comes with a restricted horizontal field of view that shows you enemies approaching from the side later. For the vast majority of players, the native 16:9 resolution is the best choice: full field of view, correct proportions and an image that matches exactly what the pros build their aim practice on. Only change the resolution if you have a concrete reason and want to get used to the altered field of view.

Two technical questions that keep coming up with pro setups are answered in our guides on Valorant Raw Input Buffer and stretched res in Valorant.

🛠️ Pro settings only help if your PC keeps up: with SpindTune you can optimize your PC for Valorant for free – from the Gaming Check to the Hz Check.

Adopting a pro setup responsibly

It's tempting to just copy the exact numbers of your favorite pro – but that's rarely the best way. A setup is tailored over years to a particular hand, a particular mousepad and a particular playstyle. What works for a duelist with a huge mousepad and aggressive entry style can feel completely wrong for you. So use the table as orientation, not as a template to copy. Look at which band the eDPI values sit in, choose a starting point near you and then patiently adjust it to yourself.

The most transferable is the crosshair code, because it works independently of your hardware. Open a row in the explorer, copy the code with a click and paste it into Valorant under Settings, Crosshair, Import Profile Code. Still, the same applies here: test whether the crosshair really helps you, instead of just adopting it because a famous name is behind it. If you want to build your own, the crosshair generator helps, letting you freely set color, length, gap and outline; more background on the individual parameters is in the crosshair guide. And because a good setup does little without training, it's worth a few minutes of warming up afterwards in the aim trainer to anchor the new sens in your muscle memory.

If you want to know after the setup whether your aim is really improving, the free Valorant-Spind app analyzes your real matches locally – with aim trend, heatmaps and over 40 statistics, no login required. A starting point and the overview of all tools is right on the Valorant-Spind homepage.

Finally, the most important principle: no setup replaces practice. The low eDPI of a world-class duelist won't make you a better player if your muscle memory doesn't know it. Give your setting time, keep it stable and work on positioning, timing and aim height – that's where the biggest progress lies. The table above is a starting point and a compass, not a shortcut to victory. Use it to choose wisely, and then let the actual training do the rest.

Mouse, polling rate and mousepad – the hardware beneath the eDPI

The numbers in the table only tell half the story, because behind every eDPI sits real hardware. A low sensitivity can only be played cleanly when there is enough room to swing. That is why most pros reach for large, deep mousepads and aim from the arm, not just the wrist. Anyone who copies a low eDPI from the table but plays on a tiny mousepad hits the edge on the first wide turn and wonders why the setting feels wrong. So before you touch the sens, make sure you have a surface on which a full rotation actually fits.

A second factor that rarely appears in tables is the polling rate, meaning how often the mouse reports its position to the PC per second. Common steps are 125, 500 and 1000 hertz; 1000 hertz is the standard today and ensures movements arrive without noticeable delay. Higher polling rates, offered by some newer mice, bring no perceptible benefit for most players and can put unnecessary load on older machines. More important than any record number are a stable sensor without jitter, a weight that suits your hand and a low, consistent lift-off distance, so the crosshair doesn't shift when you reset the mouse.

The decisive principle stays the same as with the sens: hardware is not copied, it is fitted to your own hand. A light mouse rewards a different style than a heavy model, and a grippy pad brakes differently than a fast one. If individual terms from this area are unclear to you, you'll find them explained briefly and simply in the Valorant glossary. And once your hardware is set, it's worth recording your real turn distance with the sensitivity converter, so you can restore it exactly after every mouse change.

Monitor, hertz and response time in context

Alongside the mouse, the monitor decides how fast you can react to opponents. The refresh rate in hertz states how many frames your screen shows per second. Common steps are 60, 144, 240 and 360 hertz. The higher the rate, the smoother the motion and the earlier an opponent running around a corner actually appears on your screen. That tiny head start is often the difference between the first and the second shot in a tactical shooter.

What matters is that your graphics card's frame rate and the monitor's hertz figure match. A 240-hertz screen does little if your PC only delivers 90 frames. This closes the loop with resolution: because Full HD allows high, stable frame rates on almost any hardware, most pros play on it – that way they fully use their monitor's hertz. Also pay attention to the panel's response time; a fast display shows quick movements more clearly, without contours smearing. Expensive numbers on the spec sheet, however, are useless if the rest of the system can't keep up.

Don't let this push you into rushed purchases. For getting started, a solid 144-hertz monitor is a very good base, and the biggest gains come from your own skill anyway. How to improve in a structured way instead of just swapping hardware is shown in the beginner guide. And if you want to check whether your new monitor really speeds up your reactions, spend a few rounds in the aim trainer and watch whether you land clean hits before you declare the setup optimal.

Changing your sensitivity step by step

If you decide on a new sensitivity after looking at the table, go about it methodically instead of just typing in a number. First set a fixed DPI and don't touch it again afterwards. From your desired eDPI target, calculate the matching in-game sens – at 800 DPI you simply divide the target eDPI by 800 – and enter only that one value. Anyone who changes DPI and sens at the same time can no longer cleanly attribute the effect. The sensitivity converter saves you the mental maths by giving you cm/360 directly for any eDPI.

The hardest part isn't the number, it's the adjustment. Your old sens sits in your muscle memory, and every change resets part of that learned feel. So the rule is: after switching, stick with it consistently and don't turn the dial again after every lost round. Warm up deliberately before playing so the new movement settles in. Short, focused drills in aim training help more here than a wild deathmatch, because you can concentrate fully on clean flicks.

Give yourself a realistic one to two weeks before you judge. During that time it's worth measuring your progress playfully. A direct race against the clock in the TTK duel or a calm aim warm-up in the reflex arena shows you faster than any ranked session whether the new sens is settling in. Only once you feel more comfortable after this adjustment was the switch a success – a bad feeling on day one is completely normal and no reason to switch back.

Myths about pro settings that stubbornly persist

Plenty of half-truths circulate around pro settings. The first myth goes: more DPI is better. That's not true. What matters is only the eDPI, meaning the product of DPI and sens. Whether you play 400 DPI with a high sens or 1600 DPI with a low sens makes no difference to the aim feel at the same eDPI. Very high DPI tends to amplify sensor noise rather than provide a real advantage.

A second misconception is that a famous player's exact sens automatically makes you better. A setting is ingrained over years to a particular hand and a particular style; adopted blindly, it often feels alien to you. Just as stubborn is the idea that there is one perfect number. In reality a whole range of values plays strongly – the table shows a band, not a single point. It's also important to leave the Windows pointer speed at its default step, so the mouse movement isn't additionally distorted.

The biggest myth of all, though, is that settings decide victory or defeat. They only create the foundation; positioning, timing, aim height and game sense tip the balance. Anyone who wants to solidify these fundamentals is better served by knowledge of the maps and the strengths of the agents than by the hundredth sens change. And if you want to know how your progress fits into the ranking system, a look at the overview of the ranks helps more than any borrowed decimal.

Frequently asked questions about the pro-settings explorer

Where do the sens, DPI and eDPI values come from?

They are publicly shared reference values (as of October 27, 2026; all profiles checked against ProSettings.net) from streams, interviews and profile pages. Pros keep adjusting their settings over the course of a season, so the figures are a snapshot and orientation, not official permanent validity. Use them to recognize the sensible corridor, not as an exact template to copy.

Should I just adopt a pro's sens?

Better not one to one. A setup is tailored over years to a particular hand, a mousepad and a playstyle. Instead, choose a starting point near the typical eDPI values, usually between 200 and 400, and feel your way in small steps until the setting feels right for you.

Why is the eDPI more meaningful than the raw sens?

Because the in-game sens alone reveals nothing about the aiming feel as long as the DPI is unknown. The eDPI is sensitivity times DPI and bundles both adjustment screws into one number. Only this makes two players truly comparable, for example 800 DPI with sens 0.4 and 1600 DPI with sens 0.2 – both yield an eDPI of 320.

How do I copy a player's crosshair code?

Click a row in the explorer so the area with the crosshair code opens, then press “Copy code”. Paste the code into Valorant under Settings, Crosshair, Import Profile Code. You build your own crosshair with the crosshair generator if you only want to use the pro code as a starting point.

Why do almost all pros play such a low eDPI?

Valorant is decided by short, precise flicks at head height. A low sensitivity allows fine micro-corrections and calm aiming, even if the turn becomes slower and needs more room on the mousepad. Precision weighs more heavily than speed in a tactical shooter, which is why the trend has clearly been towards low values for years.

Are my search and sorting saved?

No. No cookies, no local storage and no login are used. Your current state of search, sorting and opened rows lives only in the address bar after the hash sign. If you copy that address, you can share exactly your view or save it as a bookmark, entirely without anything reaching the server.