Since patch 13.06 you level every agent on its own. Here are all the official numbers – MP formula, level table, rewards and costs – plus a calculator that tells you how many matches you need for level 10.
Last updated: October 1, 2026

Agent Mastery calculator: how many matches to level 10?
Pick an agent plus your current and target level. The calculator uses the official MP formula (seconds played × 4/3, win × 1.3) and the MP table from the Riot wiki. Bonus MP from Performance Score is not included, so your real number will usually be lower.
Act Levels reset on October 14, 2026 (start of Act VI): – days left – that is about – matches per day.
Playtime presets are estimates, not official Riot figures. MP table as of patch 13.06.
Agent Mastery replaced the Agent Gear system in patch 13.06 (September 22, 2026). For each agent you earn Mastery Points (MP) – base: seconds played × 4/3, times 1.3 on a win. Act Level 10 needs 132,400 MP and resets every new act; every Act Level also counts as a permanent Lifetime Level. From Lifetime Level 5 you buy rewards with Kingdom Credits. Everyone starts at zero.
Agent Mastery is the per-agent progression system Riot introduced with patch 13.06 on September 22, 2026. It replaces the old Agent Gear system and shows how much – and how well – you play a specific agent. Every match in a supported mode earns Mastery Points for the agent you played. They feed two parallel tracks: Act Levels, which restart every act, and Lifetime Levels, which are permanent.
Important: Riot did not carry over old progress. Every player starts with Act Level and Lifetime Level 0 on every agent – no matter how many hours you had on Jett or Sage before. According to a Riot employee in the patch 13.06 Reddit AMA, the old data could not be reconstructed accurately enough.
Mastery Points are earned in Unrated, Competitive, Swiftplay, Spike Rush, Team Deathmatch and Premier. The base is your playtime: seconds × 4/3. Win the match and a × 1.3 multiplier is added. A strong Performance Score can add bonus MP on top – Riot has not published exactly how much.
| Playtime | Loss | Win |
|---|---|---|
| 10 minutes | 800 MP | 1,040 MP |
| 15 minutes | 1,200 MP | 1,560 MP |
| 25 minutes | 2,000 MP | 2,600 MP |
| 35 minutes | 2,800 MP | 3,640 MP |
| 45 minutes | 3,600 MP | 4,680 MP |
In other words: 25 minutes of playtime is enough for Act Level 1 (2,000 MP). Act Level 10 needs 132,400 MP in total – at 35 minutes per match and a 50% win rate that is about 42 matches or 24.5 hours.
Each agent has 10 main levels per act. After that you can keep overleveling – the table in the official Riot wiki goes up to Act Level 30, and from level 15 each level costs 715,000 MP. At levels 4, 7 and 10 your agent portrait gets upgraded.
| Level | MP for the level | Total MP | Portrait reward |
|---|---|---|---|
| 1 | 2,000 | 2,000 | Level indicator |
| 2 | 8,500 | 10,500 | – |
| 3 | 9,300 | 19,800 | – |
| 4 | 10,500 | 30,300 | Level indicator upgrade |
| 5 | 12,000 | 42,300 | – |
| 6 | 13,800 | 56,100 | – |
| 7 | 15,800 | 71,900 | Background upgrade |
| 8 | 17,900 | 89,800 | – |
| 9 | 20,100 | 109,900 | – |
| 10 | 22,500 | 132,400 | Background animation |
| 11 | 35,000 | 167,400 | – |
| 12 | 78,000 | 245,400 | – |
| 13 | 205,000 | 450,400 | – |
| 14 | 418,000 | 868,400 | – |
| 15–30 | 715,000 each | 1,583,400 to 12,308,400 | – |
As soon as you reach a Lifetime Level, that stage of the agent's reward track opens. You then buy the items with Kingdom Credits, the free earnable currency. The track includes rewards from the old Agent Gear system plus new items. All stages together cost 122,500 Kingdom Credits per agent.
| Lifetime Level | Rewards (Kingdom Credits) | Total |
|---|---|---|
| 5 | Spray (4,000), Player title (2,500), Player card (4,500), KD stat (2,500), Quote (5,000) | 18,500 |
| 10 | MVPs stat (2,500), Level II frame (2,500), Headshots stat (2,500), Agent role background (6,000), Player card (4,500) | 18,000 |
| 15 | Sidearm weapon skin (8,000), Quote (5,000), Spray (4,000), First bloods stat (2,500) | 19,500 |
| 20 | Buddy (5,500), Win rate stat (2,500), Player title (2,500), VALORANT background (6,000), Level III frame (5,000) | 21,500 |
| 25 | Spray (4,000), Clutches stat (2,500), Agent lore background (6,000), Mastery I pose (7,500) | 20,000 |
| 30 | Player title (2,500), Quote (5,000), Aces stat (2,500), Mastery player card (7,500), Level IV frame (7,500) | 25,000 |
New is the Agent ID, a kind of business card per agent. It shows your Lifetime Mastery Level and up to three stats of your choice, plus backgrounds, poses, frames and quotes you unlock through the reward track. Unlocked from the start are the Standard Background, Standard Pose, Level I Frame and the stats Act Level 10 Achieved, Assists, Damage, Games Won, Hours Played and Kills.
In game you find everything in the Agents tab: pick an agent and open the mastery view.
Every agent guide has its own mastery section with role tips. Pick your main:
🎯 Also new in patch 13.06: the Performance Score (replaces ACS), Rank Legacy and the 2v2 mode Gauntlet: Glitched.
The per-agent progression system since patch 13.06 (September 22, 2026). It replaces Agent Gear: you earn Mastery Points for the agent you play, climb Act Levels and Lifetime Levels and unlock rewards with Kingdom Credits.
132,400 Mastery Points in total. At 35 minutes of playtime per match and a 50% win rate that is about 42 matches – before any bonus MP from Performance Score.
The base is seconds played × 4/3. A win adds a × 1.3 multiplier. Performance Score can add bonus MP on top; Riot has not published the exact amount.
Unrated, Competitive, Swiftplay, Spike Rush, Team Deathmatch and Premier.
No. Every player starts with Act Level and Lifetime Level 0 on every agent. Hours played before do not count.
Only Act Levels – at the start of every new act. Lifetime Levels are permanent. The next reset comes with Act VI on October 14, 2026.
All rewards of one agent cost 122,500 Kingdom Credits in total, spread over Lifetime stages 5, 10, 15, 20, 25 and 30. The most expensive single item is the sidearm weapon skin at stage 15 for 8,000 Kingdom Credits.
Sources: Riot Games – VALORANT patch notes 13.06 (playvalorant.com), official VALORANT wiki (wiki.playvalorant.com/Agent_Mastery), Riot Support “Agent Mastery Guide”. As of October 1, 2026.