How many players are Gold, how rare is Immortal, and from which rank are you in the top 10%? All 25 ranks of the current season in percent – with an interactive chart and a top percentage table.
Last updated: October 5, 2026

Interactive chart
Tap a bar or pick your rank – you see what share of players sits exactly there, how many you leave behind and which top percentage you belong to.
Data: esportstales, V26 Act 5, as of September 8, 2026, all regions (analysed from Riot API data of competitive games). Rank icons live from the official Valorant API.
In the current season (V26 Act 5) Gold is the largest rank group at 22.12%, the most common single rank is Gold 1 (8.70%). The median is Gold 2. Only 1.42% of players are Immortal or Radiant, Radiant alone 0.05%. Source: esportstales, as of September 8, 2026, all regions.
The table shows, for every division, its share of all competitive players, what percentage sits below you (“Better than”) and which top percentage you belong to with that rank. Click a row to highlight the rank in the chart.
| Rank | Share | Better than | Top |
|---|---|---|---|
| Iron 1 | 0.57% | 0.00% | 100.00% |
| Iron 2 | 1.54% | 0.57% | 99.43% |
| Iron 3 | 2.56% | 2.11% | 97.89% |
| Bronze 1 | 5.17% | 4.67% | 95.33% |
| Bronze 2 | 5.75% | 9.84% | 90.16% |
| Bronze 3 | 4.80% | 15.59% | 84.41% |
| Silver 1 | 7.62% | 20.39% | 79.61% |
| Silver 2 | 7.06% | 28.00% | 72.00% |
| Silver 3 | 5.98% | 35.06% | 64.94% |
| Gold 1 | 8.70% | 41.04% | 58.96% |
| Gold 2 | 7.58% | 49.74% | 50.26% |
| Gold 3 | 5.84% | 57.32% | 42.68% |
| Platinum 1 | 7.62% | 63.16% | 36.84% |
| Platinum 2 | 5.83% | 70.78% | 29.22% |
| Platinum 3 | 4.11% | 76.60% | 23.40% |
| Diamond 1 | 5.11% | 80.71% | 19.29% |
| Diamond 2 | 3.80% | 85.82% | 14.18% |
| Diamond 3 | 2.64% | 89.62% | 10.38% |
| Ascendant 1 | 3.24% | 92.26% | 7.74% |
| Ascendant 2 | 2.01% | 95.50% | 4.50% |
| Ascendant 3 | 1.07% | 97.51% | 2.49% |
| Immortal 1 | 0.98% | 98.58% | 1.42% |
| Immortal 2 | 0.22% | 99.56% | 0.44% |
| Immortal 3 | 0.17% | 99.78% | 0.22% |
| Radiant | 0.05% | 99.95% | 0.05% |
Percentages are abstract. So imagine the entire competitive player base shrank to 100 people. Each square below is one player, colored by their rank group:
Of these 100 players, 22 would be Gold, 21 Silver and 18 Platinum. Diamond would have 11 representatives, Ascendant 6 and Immortal just one. Radiant? Wouldn’t show up in this group at all – you would need around 2,000 players for one of them to be Radiant statistically.
Combining the three divisions of every rank group gives the typical Valorant pyramid: the broad middle is Silver, Gold and Platinum – 60.3% of all players together. Above that it thins out fast.
Every rank group has its own character. The cards show each group’s share and what defines it – with the official rank icons from the Valorant API.
The entry tier. Only just under 5% of competitive players are here – anyone who plays for a few weeks usually gets out quickly.
Around one in six players. Basics like crosshair placement and standing still when shooting often decide here.
The second largest group. Silver 1, at 7.62%, is one of the fullest single ranks of all.
The largest group and the middle of the player base. Gold 1, at 8.70%, is the most common rank.
Reaching Platinum puts you in the top third: Platinum 1 and above is the top 36.9%.
The top fifth. From Diamond 1 you are better than around 81% of all competitive players.
Top 8%. The game gets much more tactical here – communication and utility decide.
The best 1.4%. From here on there is a public leaderboard for your region.
The rarest rank: 0.05% and limited to the top 500 players per region.
The pattern within groups is interesting: from Silver to Immortal, division 1 is always the fullest and division 3 the emptiest. A plausible explanation: players moving up into a new group land on division 1 first – and many find their level there. Our rank percentile uses the same data to show exactly where you stand, and the RR calculator works out how many wins you need for the next rank.
Valorant has nine rank groups: Iron, Bronze, Silver, Gold, Platinum, Diamond, Ascendant, Immortal and Radiant. The first eight are each split into divisions 1, 2 and 3, Radiant exists only once – 25 ranks in total. After every competitive game you gain or lose rank rating (RR). At 100 RR you move up to the next division; drop below 0 and you go down.
How much RR you get per game depends mainly on winning or losing, plus your performance in the lower ranks and how your hidden matchmaking rating (MMR) compares with your visible rank. From Immortal there is a public leaderboard per region, and Radiant is limited to the top 500 players in a region. All the details on RR, MMR and climbing are in our guide to Valorant ranks.
Since 2025 Valorant has been organised into year-long seasons of six acts each, lasting about two months per act. The current distribution comes from V26 Act 5, which runs in Europe from August 19 to October 14, 2026. A rank reset with five placement matches only happens at the start of a season and at mid-season – in every other act a single placement match is enough to show your rank again.
For the distribution this means: it is most stable in the middle of an act, because most players have already settled. Right after an act change it looks briefly skewed. That is why we state the act and the date with every number.
Since patch 13.06, Valorant’s Rank Legacy shows how often you have reached each rank. Only promotions count, at most once per rank every three acts. You will find the overview under Career → Competitive Hub. Together with the rank distribution you see not only where you stand right now, but also which ranks you have already mastered.
The distribution is no accident. Matchmaking tries to put you against roughly equally strong opponents. Once you have reached your level, you win about half of your games on average – and hardly move anymore. Because skill in a large player base usually spreads around an average, most players gather in the middle of the ladder. Towards the top it gets tighter and tighter as more and more good players compete for fewer and fewer spots.
That has an important consequence: Gold is not a “bad” rank, it is pretty much exactly average. Reaching Gold 2 puts you above almost half of all competitive players. Moving from Gold to Platinum means switching from the broad middle into the top third.
For many players the key question isn’t “How many are Gold?” but “What does my next rank-up mean?”. The table shows, for the entry into every rank group, how many players you leave behind:
| From rank | Better than | You are in the |
|---|---|---|
| Bronze 1 | 4.7% | Top 95.3% |
| Silver 1 | 20.4% | Top 79.6% |
| Gold 1 | 41.0% | Top 59.0% |
| Platinum 1 | 63.2% | Top 36.8% |
| Diamond 1 | 80.7% | Top 19.3% |
| Ascendant 1 | 92.3% | Top 7.7% |
| Immortal 1 | 98.6% | Top 1.4% |
| Radiant | 99.95% | Top 0.05% |
The jumps in the middle are especially big: going from Gold 1 to Platinum 1 takes you past around 22% of the player base. Further up the percentage steps get smaller, but the required performance rises sharply – there are only about 6 percentage points between Ascendant 1 and Immortal 1, yet for many it is the hardest hurdle of all.
Both pages use the same data but answer different questions. The rank distribution shows the big picture: how all players are spread across the 25 ranks, where the bulk sits and how thin the top is. The rank percentile flips the perspective and answers one personal question: what percentage of players are you above with your rank? You pick your rank, get your top percentage and can share the result. If you want to understand how the ladder is built, read on here – if you quickly want to know your own place, jump into the percentile.
Riot Games does not publish a rank distribution itself. The numbers on this page come from esportstales, which analyses the distribution from Riot API data of competitive games in all regions. The data is from V26 Act 5, September 8, 2026. Because of rounding, the values add up to 100.02%; we normalised the “Better than” and “Top” columns to that total.
The distribution keeps shifting slightly within an act, and individual regions can differ. A new season starts with Act VI on October 14, 2026 – we will update the table as soon as new data is available. All ranks, RR and climbing are explained in our guide to Valorant ranks.
The numbers on this page refer to V26 Act 5. Act VI starts on October 14, 2026. At the start of a new act the distribution shifts briefly because players play their placement again and re-sort themselves. In our experience the familiar pyramid settles back in after a few weeks. We will update the table, chart and rank percentile as soon as reliable data for the new act is available.
Valorant’s rank distribution is a classic pyramid: Silver, Gold and Platinum make up 60% of players together, Gold 1 is the most common single rank and the median sits at Gold 2. From Diamond you are in the top fifth, from Immortal among the best 1.4%, and only 0.05% reach Radiant.
Use these numbers to place your rank realistically – and to set yourself an achievable goal. The rank percentile shows exactly where you stand, and our ranks guide explains how to climb.
Gold 1 with 8.70% of all competitive players (V26 Act 5). As a group, Gold is the largest at 22.12%, just ahead of Silver at 20.66%.
The median is Gold 2: 49.7% of players sit below Gold 2, and Gold 2 itself reaches up to 57.3%. Reaching Gold 2 puts you roughly in the middle of the player base.
0.05% – the rarest rank. Radiant is additionally limited to the top 500 players per region.
Ascendant 1 and above: Ascendant and higher make up 7.7% of players together. Diamond 1 and above is the top 19.3%.
From esportstales, which analyses the distribution from Riot API data of all competitive games in all regions. As of V26 Act 5, September 8, 2026. Riot itself does not publish a rank distribution.
Yes. Platinum 1 and above is the top 36.9% of all competitive players – you are better than almost two thirds of the player base.
11.55% are Diamond (Diamond 1: 5.11%, Diamond 2: 3.80%, Diamond 3: 2.64%). Diamond 1 and above together are the top 19.3%.
Immortal 1 and above. Immortal and Radiant together make up 1.42%.
4.67% of all competitive players are Iron (Iron 1: 0.57%, Iron 2: 1.54%, Iron 3: 2.56%).
With every new act, as soon as reliable data is available. The current values apply to V26 Act 5; Act VI starts on October 14, 2026.
Immortal 3 at 0.17%, closely followed by Immortal 2 at 0.22%. Immortal 1, on the other hand, comes in at 0.98%.
41.0% of all competitive players are Iron, Bronze or Silver. Reaching Gold 1 puts them behind you.
Yes, very. Diamond 1 and above is the top 19.3% – you are better than around 81% of competitive players.
No. The distribution only covers players in competitive mode, i.e. everyone who holds a rank in the current season.
Source: esportstales, “Valorant Rank Distribution”, V26 Act 5, as of September 8, 2026 (all regions, Riot API data of competitive games). Rank icons: official Valorant API. Retrieved October 5, 2026.