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Valorant to Apex Sens Converter (and Apex to Valorant)

Valorant to Apex sens: multiply your Valorant sens by 3.1818 at the same DPI, or your Apex sens by 0.3143 to go back. Includes a two-way converter, 800 and 1,600 DPI charts and tips on ADS, optics and FOV.

Last updated: October 10, 2026

  • Factor 3.1818
  • Apex ⇄ Valorant
  • Yaw 0.022
  • ADS 1.0
  • FOV
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⚡ Quick answer

Valorant to Apex sens: Valorant sens × 3.1818 = Apex sens at the same DPI. For Apex to Valorant sens, use Apex sens × 0.3143. Apex uses the same scale as Counter-Strike (yaw 0.022), so the factor is identical to CS2. Example: Valorant 0.4 at 800 DPI = Apex 1.273; Apex 1.5 = Valorant 0.471. Leave the ADS multiplier at 1.0 to start.

× 3.1818Valorant → Apex
× 0.3143Apex → Valorant
1.0ADS multiplier EA suggests to start
70Apex default FOV (Valorant is fixed)

Apex Legends and Valorant could hardly play more differently: one is a fast battle royale with drawn-out fights, the other a tactical shooter where the first clean hit often decides the round. Your hand still shouldn’t have to relearn how far a turn goes every time you switch. That’s what a Valorant to Apex sens conversion is for. This page gives you a two-way converter, charts for 800 and 1,600 DPI, and everything Apex adds on top: the ADS multiplier, per-optic settings and the FOV slider that Valorant doesn’t have at all.

Valorant to Apex sens converter (and back)

Choose a direction, enter your sens and DPI, done. When you switch direction, the result moves into the input field automatically – so you can see that Apex 1.273 turns straight back into Valorant 0.4. The converter uses hipfire sens, i.e. without aiming down sights or through an optic.

Your Apex sens1.273
eDPI Valorant320
eDPI Apex1,018
cm/36040.8
inch/36016.1

The conversion keeps your hipfire turn distance (cm/360) identical. ADS, scope and zoom values are set separately – see below.

The formula: Apex uses the CS scale

Apex Legends descends from the Source engine and turns the camera exactly as far per mouse count as Counter-Strike: 0.022° at sens 1.0. Valorant sits at 0.07°. That gives you the whole formula:

  1. Valorant → Apex: Apex sens = Valorant sens × 0.07 ÷ 0.022 = Valorant sens × 3.1818.
  2. Apex → Valorant: Valorant sens = Apex sens × 0.3143.
  3. Apex ↔ CS2: factor 1. Your Apex sens goes into CS2 unchanged, and vice versa.

Both yaw values are measured standard values, not official figures from Riot or EA. They do line up across senslab.pro, game-sens.jor.dev and a measurement on the mouse-sensitivity.com forum, where 10,000 counts at Apex sens 1.636364 produced exactly one 360° turn – a precise match for 0.022°.

To double-check, work out the turn distance: cm/360 = 360 ÷ (DPI × sens × yaw) × 2.54. Apex 2.0 at 800 DPI gives 360 ÷ (800 × 2.0 × 0.022) × 2.54 = 26.0 cm, and Valorant 0.629 at 800 DPI also gives 26.0 cm.

Tip: “What is 1 sens in Valorant to Apex?” has a short answer: Valorant 1.0 equals Apex 3.18 at the same DPI. That’s very fast – at 800 DPI only 16.3 cm for a full turn.

Valorant to Apex sens chart (800 and 1,600 DPI)

The first chart covers a wide range from very slow to fast Valorant values. The cm/360 applies to both games, because the conversion keeps exactly that hand distance constant.

Valorant → Apex Legends at 800 DPI (same DPI in both games)
Valorant senseDPIcm/360Apex Legends sens
0.15120108.90.477
0.2016081.60.636
0.2520065.30.795
0.3024054.40.955
0.4032040.81.273
0.5040032.71.591
0.6048027.21.909
0.7056023.32.227
0.8064020.42.545

At 1,600 DPI you need half the in-game sens for the same distance. Valorant 0.25 at 1,600 DPI equals 0.5 at 800 DPI and lands at 0.795 in Apex.

Valorant → Apex Legends at 1,600 DPI (same DPI in both games)
Valorant senseDPIcm/360Apex Legends sens
0.08128102.10.255
0.1016081.60.318
0.1524054.40.477
0.2032040.80.636
0.2540032.70.795
0.3048027.20.955
0.3556023.31.114
0.4064020.41.273

Looking across the columns, Valorant 0.15 to 0.8 at 800 DPI corresponds to roughly 0.48 to 2.55 in Apex. If you play Apex much faster than that, the Valorant value you get may feel twitchy for precise headshots – more on that in the switching section.

Apex to Valorant sens chart

For the reverse direction, here are common Apex values. The Valorant sens applies at the same DPI; the two right-hand columns show your 360° distance at 800 and 1,600 DPI.

Apex Legends → Valorant (same DPI) with cm/360 at 800 and 1,600 DPI
Apex Legends sensValorant senscm/360 at 800 DPIcm/360 at 1,600 DPI
1.00.31452.026.0
1.20.37743.321.6
1.40.44037.118.6
1.60.50332.516.2
1.80.56628.914.4
2.00.62926.013.0
2.50.78620.810.4
3.00.94317.38.7
3.51.10014.87.4
4.01.25713.06.5

So Apex 1.5 at 800 DPI becomes Valorant 0.471 with 34.6 cm per turn. At 1,600 DPI the Valorant sens stays the same (0.471), but the turn is only half as long – always make sure you keep the DPI you used in Apex.

ADS & optics: what you set separately in Apex

The 3.18 factor only carries over hipfire sens. As soon as you aim, each game uses its own settings that aren’t part of the conversion:

Apex: ADS multiplier

The global “ADS Mouse Sensitivity Multiplier” applies to all sights. EA recommends 1.0 in its settings guide. Apex adjusts the sensitivity to the zoom automatically while you aim.

Apex: per optic

Optionally you can enable “Per Optic ADS Sensitivity” and give every optic from 1× to 10× its own value. That’s only worth it if a particular optic keeps feeling too fast or too slow.

Valorant: ADS multiplier

Valorant uses the “ADS Sensitivity Multiplier” for rifles and SMGs and the “Scoped Sensitivity Multiplier” for snipers. Both default to 1.0.

Community tools describe Apex’s per-optic zoom scaling in different ways, so we deliberately don’t list fixed 1:1 values per optic here. The safe route: start at 1.0 in Apex, start at 1.0 in Valorant, and only fine-tune after a few rounds.

Valorant has fewer zoom levels than Apex. The Vandal and Phantom zoom 1.25× when aiming, the Guardian 1.5×. At the default of 1.0, a movement to the edge of the screen feels the same zoomed and unzoomed. If you want to carry over the feel right at the crosshair instead, the math lands at about 0.870 for 1.25× and 0.815 for 1.5× zoom.

Vandal – Valorant weapon with 1.25x zoom
Vandal · 1.25× zoom
Phantom – Valorant weapon with 1.25x zoom
Phantom · 1.25× zoom
Guardian – Valorant weapon with 1.5x zoom
Guardian · 1.5× zoom

Apex FOV: does it change your sens?

Not your turn distance. Apex lets you set the field of view freely: EA lists 70 as the default, and 90 to 110 is common in competitive play. The hipfire conversion is independent of it – a 360° turn in Apex depends only on sens, DPI and the 0.022 yaw. A higher FOV does make movement on screen look slower, because more of the world fits into view.

Valorant, on the other hand, has a fixed 103° horizontal field of view at 16:9 and no FOV slider. Community measurements indicate that Apex’s FOV value refers to a 4:3 image; mathematically, an Apex FOV of about 86 to 87 matches Valorant’s view (not officially confirmed). If you play Apex at 104 or 110, Valorant will look noticeably tighter. That’s normal, not a conversion error.

What stays the same at equal cm/360
  • The hand distance for a 180° or 360° turn
  • Your muscle memory for big turns
  • The conversion between Apex, CS2 and Valorant
What still feels different
  • How fast the image moves at a high Apex FOV
  • Aiming through optics with a different zoom
  • How big enemies look on screen

Tips for switching between Apex and Valorant

In Apex you often track targets for longer, while Valorant rewards short, precise corrections at head height. Your converted sens may therefore feel too fast in Valorant at first. Start with the exact value anyway and adjust afterwards:

  1. Convert exactly: Use the converter above with your real mouse DPI, not a guess.
  2. Test over several sessions: Play a few sessions at the same cm/360 before changing anything. Muscle memory needs repetition.
  3. Adjust in 5% steps: If it’s too fast, go from 0.47 to 0.45, for example, rather than straight to 0.35.
  4. Warm up: Our aim trainer runs right in your browser – handy for testing the new sens before your first match.
  5. Check your input settings: There’s nothing to toggle in Valorant anymore – the Raw Input Buffer has been permanently on since patch 11.06. More in our Raw Input Buffer article.

To see how your sens compares with other players, try the Valorant eDPI calculator.

More game pairs and sens tools

Every game pair has its own page with a converter, charts and the aiming quirks of that game.

Same factor as Apex, plus AWP vs Operator and whether your CS:GO sens still applies.

Factor 10.61 and zoom sensitivity for Widowmaker, Ana and Ashe.

Percent instead of decimals: factor 12.6 plus the X/Y, targeting and scope sliders.

Verdict

Valorant to Apex sens is plain multiplication: × 3.1818 one way, × 0.3143 the other – the same factor as CS2, because Apex uses the Source yaw of 0.022. FOV doesn’t affect turn distance, only the feel. Set the ADS multiplier to 1.0 in both Apex and Valorant to start, and only tweak individual optics once you’ve tested them in game.

Frequently asked questions about Valorant to Apex sens

What is 1 sens in Valorant to Apex?

Valorant 1.0 equals an Apex sens of 3.18 (precisely 3.1818) at the same DPI. At 800 DPI that’s only 16.3 cm for a full 360° turn – a very high sens.

Is Apex sens the same as CS2 sens?

Yes. Apex Legends and CS2 both use the measured yaw value of 0.022, so your Apex sens carries over 1:1 to CS2 and vice versa.

Do I need to change my DPI from Valorant to Apex?

No. DPI is set on your mouse, not in the game. The 3.1818 factor applies as long as your DPI stays the same in both games.

What ADS sensitivity should I use in Apex?

EA recommends 1.0 as the starting point for the ADS Mouse Sensitivity Multiplier. Per Optic ADS Sensitivity is optional and only worth using if a specific optic keeps feeling off.

Does Apex FOV affect the sens conversion?

No. The 360° turn distance in Apex depends only on sens, DPI and the 0.022 yaw. A higher FOV only changes how fast the image appears to move.

What is Apex 1.5 sens in Valorant?

Apex 1.5 equals Valorant 0.471 at the same DPI. At 800 DPI that’s 34.6 cm for a 360° turn.

How do I convert Apex to Valorant sens?

Multiply your Apex sens by 0.3143 (0.022 ÷ 0.07). Apex 2.0 becomes Valorant 0.629, as long as you use the same DPI in both games.

Sources & last checked